I started working on an actual game

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Category : update


Now that my studies are done (for a while at least), I’m investing my free time into creating an actual game! It’s going to be a small puzzle game using Monolith Engine. This will be my first commercial release and it’s only going to utilize only a small fraction of what the engine can do in it’s current stage, but I’d like to have an actual, finished game and I think I came up with a pretty unique idea in the brain teaser game genre, and the scope is also realistic. I’ve already started working on the basics, I’ll keep posting my progress once it’s ready to be shown to the public.

Keep coding!


About Lajos
Lajos

Enterprise Java for a living. Video game development for the soul.

Email : lajbertgames@gmail.com

Website : https://lajbert.github.io

About Lajbert

My name is Lajos, a software engineer who decided to chase his childhood dream of becoming a video game developer. I have a long road ahead of me until I can release my first game, but the path taking me there is already very rewarding. There are many great people around the internet who spends time, energy and even money to make great tutorials, shares their Github repos and distribute knowledge, and this blog is my attempt to pay my respect to them and follow their lead of giving back to the community. You’ll find tips, tricks, bits and pieces of what I learned while working on my project, which is also my learning path, so if you see something on my blog that is incorrect or can be done better, please leave a comment, so we all can learn something. Currently I’m working on a simple, generic 2D engine called Monolith engine, built on MonoGame framework, but many of my ideas are generic, and can easily be translated to your favorite language or game engine. Hopefully you’ll find something useful here. :) You can find the source code of the engine with same projects in my Github repo.

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